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(+2)

Firstly, thank you for the wonderful mod! Seriously this has to be one of the most well put together mods and most fun ones I've had in a while. And the fact that it works with Zandronum is just shocking! Past Linked has been a class I've been looking forward to and I'm glad it's finally out!

Though, with Past Linked there is one inconvenience I've come across with my usual GZDoom setup. Unfortunately I'm unsure if it really has a solution but I figured I'd express it anyway! I already spoke to the mod's author about this but with Target Spy Past Linked causes a minor annoyance.

Specifically with his sword and shield weapon out, if you're looking at an enemy, the healthbar won't show up with the shield out. Reason being due to the fact that the shield has its own health and the mod shows it, or acts as it exists even when it's hidden, which will cover other healthbars since it's so close to the player.

I don't exactly expect there's much to do to fix this, and it isn't the biggest bug, just figured I'd let you be aware of its existence.

Here's a link to Target Spy if you need by the way! Keep up the great work! 

https://forum.zdoom.org/viewtopic.php?f=43&t=60784

I'm glad you're enjoying the mod so much, getting it to work with Zandronum has been no small feat either, though I'd say it's been worth it. As for the issue with the shield actors preventing you from using target spy, I'm aware of it, though I'm uncertain if there's anything I can do on my side to prevent it. As much as I've done to keep the mod compatible with other mods, there's only so much that can be done.

I completely understand! I've reached out to m8f about it to and they said the solution would be a bit more work than it's worth, unfortunately. Just figured I'd let you know. 

Keep up the work man! It's great!