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I get the slot machine analogy, as I came up with the game shortly after seeing Luck be a Landlord. I agree, it should be really juicy when you land good hits and get a kill. Graphics were never my strong suit so this will take a while to get right, but I'll try different things until it looks nice enough. I understand the importance of getting the endorphins running fast, especially in a game that engages the player with the spectacle, not the interactivity

This is the first time someone has said that combat should slow down though, most people ask for speed control to make it faster

Thanks for playing and taking time to give feedback!

Sure, happy to give feedback. The fact that you're not a super strong artist is fine, just focus on communicating what is happening clearly, not making it pretty. That's what's important.