I think you've got something really solid here! This is one of the cleanest executions in this demo day 38. What you did well:
- The coins disappearing slowly is clearly executed, and adds a really nice dynamic of trying to pick up coins while fighting. I would get greedy and lose health, and only have myself to blame
- The subtle screen shakes, sounds, character hits etc are very well done and clearly communicate the game. Great feedback loop.
- I can see your future plans for "watch ad to double coins", I think this is a smart monetization model for what you have.
- Consistent art and sound style
What to improve upon:
- I would make the character movement a bit faster. The laser shooting enemies are hard to maneuver around. If I was a bit faster it would be more fun
- Maybe get a better name, something short and sweet
Overall I enjoyed this a lot, great job!