I'll be daring and follow up. I'm Tomos, I'm from Birmingham in the UK, studying a MA in game dev at BCU's Gamer Camp. I'm actually from a theatre background as a Lighting Designer, but after some soul searching I decided to make the move over to digital art. I'm still essentially a lighting designer beyond anything else, but I've applied for the environment art brief as it obviously has close ties and I'm fascinated by the whole PBR textures and such now, and how it affects the way we can do lighting in games to ramp up the atmosphere even more. That's me I guess...