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You might be onto something. It could be a typo of the developers, since the R key is right next to the E key. Or maybe using the word FOR would have messed something in the code, who knows. I have a theory that entering the room as the correct creature instead of the universal cat could get a different reaction out of our alien friend. Maybe he means that if you want the last pillar, you need to be the right friend. I don't remember what was the correct creature, was it the pig?

I have made some progress with the maps! They are indeed maps, but they only represent  how many doors there are in each room and in how many other rooms they branch as a result. So if a room has 2 doors the line will branch into 2 lines, if it has 1 single door it will simply form an angle into another line. The thing is that every area represents those lines with different geometric shapes, so in one the lines are triangles, in one rectangles and squares and in another they form circles. Another little quirk is that the start of every area in the maps is always unclear and has to be deduced by comparing the doors in the rooms and the branching lines in the drawings.

The map in the town hub seems to be an hybrid of different shapes: the circle would be the area that has a map with circular lines, the curved line would be the area that has a map with diagonals, and the rest of the map is expressed in rectangular lines because the area there uses lines that form 90 degree angles. There are no lines that form triangles since you get to the triangle map area through a teleport. At least I think that's what's happening, I am no detective Conan ahah

One really weird thing is that the "Nemedique" area with the circular lines map has another map! It's hidden behind the freaking cat, the one in the secret room! Either the developer is trolling hard or there's a way to get the cat out of the way. Do you think you could enter the matrix and maybe noclip the cat and interact with the map?

Another confusing aspect is that the map with the triangular lines (the pig one) is really hard to interpret and there's even a little antenna shaped set of lines that I couldn't quite understand.

This is kinda fun trying to look for secrets, anyway it turns out there isn't a map there. I poofed that cat out of existence and it didn't work, the code is also missing a 'Plan' function. I think its just decoration.

aw man, that some pro level trolling from the devs.

Do you think it would be possible to give yourself 3 pig tokens and transform? To enter the room with the alien. Do you remember why was the room closed in the first place?

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The alien was locked by a pillar door, I think you had to collect all pillars minus the one you get from the sweater cat. I will also try to become a pig.

Edit: nothing happened, there wasn't anything different. I don't know what the pig is for.

You have done a lot, Im still trying to map out the first area

Forget what I said about for and foe. Pillar for [insert creature] makes more sense. Maybe it changed from foe to for.