You did very well on the graphics in such a short time, but the controls felt like they didn't match what the game was going for. Based on the graphics and music style, I was expecting a faster paced parkour adventure, but the controls were instead very slow and floaty, and it was that dissonance that somewhat dampened the experience for me. As far as level design goes, it was alright. The turning platforms were a neat twist, and the wall running was clean, though the level was too short for any of the level design to truly shine.