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(+1)

This is a really tough game, but feels rather complete for what it is. Better indicators for when something is truly done is useful and stress might be the prime emotion I am feeling when playing, but intense it is and the visual style works nicely. I also didn't encounter any gamebreaking bugs or moments where the jam crunch showed its effect. It is simple, but it works. I can imagine schoolkids back in the newgrounds era spending hours with this to get a highscore (assuming it saved it somewhere global :P).