Awesome!!! Im addicted haha :D
The core is ultra fun, but the balance ruin the fun in long run. Moth heal(2x wat!), beetle shield(boring battle) and purple fly(5x oof!) are too much. Appear impossible to complete the game without heavy heal dice - and the annoying proccess to loop through the dices until recover total heal.
I suspect that are only one optimal strategy that can beat the game, and the game balancing was created with this single strategy in mind. The problem is that the game allows many different strategies, and if the player chooses the wrong one, he will be doomed from the start 😥