Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

It was pretty good. But I had no music. Don't know if that was because of the build or my computer.
EDIT: Seems to have been my computer. Fiddling with the volume on the web version got the music going.

But can you finagle it so that the "-win" download starts directly when opened from the itch client instead of opening up the install folder?
ALSO EDIT: Web version runs fine from the client.

I would, but I have no idea how to do that? This is literally my first time messing with itch and/or compiling a game to run on other peoples' computers

Hopefully, all you'd need to do is to repack the ZIP so that the files are at the ZIP's root instead of inside a single main folder holding everything.* I'm not sure either, since my uploaded package did it right off the bat and I didn't need to do anything special. It may also** have something to do with the main EXE's filename.

But unless you want me to test it, I won't be downloading the -win package again, since the web package runs straight in the itch client without opening my default browser. (If you do want me to test, I'd be happy to.)

*So instead of ".\Housepets Christmas\game.exe", you may want ".\game.exe" or ".\12DaysofHousepets.exe".
**Or "instead" - You Have 293 Keys has a main folder in its ZIP but the itch client knows what to do with ".\293_Windows\293Keys.exe".