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That would make it quite complex though. You dont want a city where there is a lot of places with a big altitude diffrence.

for example it would be okay to have 1 place in your city where there is a lvl10 and a lvl1 next to eachother, but haveing 6 of those places would make for a pretty odd city

yeah, I didn't mention anything about cliffs or steep hills. obviously they would need to not be that common.

Making those 'not that common' is gonna make the programming a lot more complex though, isnt it?