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(1 edit) (+2)

Really love the aesthetic and (most of) the jankiness, but found too many kind of important features missing just at the moment- most of them are "nice to haves" and some might even be bad ideas given the foundationalist, non-polished aesthetic, but the lack of a group function or tiled duplication, or really any way of propagating lots of the same prop in a structured way except meticulously placing them one at a time after duplicating them with the move tool, really killed any ability I had to follow my imagination to build like, actual spaces or environments. I can see an update is forthcoming and I'll wait for that to see what new toys we get to play with.

(+2)

lots of these ideas are things I've been wanting from the start, I especially want to add something that automatically duplicates an object connected to the original object so you can repeat it in a grid formation while it is still treated as one object. nd this would also allow for fractal-style repeating or other mathematical objects.

another thing I'm going to add is "glue" that can stick two objects together...

and then I'm going to add "prefabs" that store an object and everything glued to it as one object you can store in a file and place into any other scene!

adding re-texturing and "locking" objects in place in 2.02, and I'm gonna keep updating this more frequently now. instead of a big update infrequently, I'm going to do small, frequent updates to get each of these features in soon!

(+2)

Yes! Together those would solve most of the frustrating issues with large builds I was having! The only other things I found myself wanting were the ability to fly in edit mode, and the ability to change the player's size with functions even with sizes disabled, to allow for Alice in Wonderland style "Drink me" business; but those were a bit more fanciful desires.