I've been playing with this mod for awhile and so far enjoyed it a lot as it offers more depth to gameplay and breeding, thank you for expanding the mod while we all waiting for Aric to update. Do you plan, by any chance, to expand on body parts variation? (for example, giving more wings colors, more slime colors and slimy hair color, beaskin fur colors expansion, that kind of stuff).
Also, I would like to report an small error in statstab that breaks the past job dialogue:
elif i == 'lumberjack':
text += "| Affects the Chance of receiving Bonus Gold per day. [color=aqua]- " + str(clamp(person.jobskills.lumberer + (person.energy*1), 1, 50)) + "% Chance[/color] "
when in actuality it should be
elif i == 'lumberjack':
text += "| Affects the Chance of receiving Bonus Gold per day. [color=aqua]- " + str(clamp(person.jobskills.lumberjack + (person.energy*1), 1, 50)) + "% Chance[/color] "
also Hunter skill is non-exsitant in func hunt(person) in jobs&specs_ALT. while present in jobs&specs.