I quite like how various little details and strings of dialogue help to paint a complete picture of what's going on. As I started the game over again and again to get different endings, I felt like I kept learning about the events taking place, even if I was still moving through essentially the same events repeatedly. I also really like how the different endings are... well, differentiated from each other, for the same reason: they help to paint the bigger picture. I also quite like the little portrait drawings. :>
The gameplay is solid enough, though I feel like the base walking speed could have been a bit faster. The presence of a sprint mitigates this for the most part, but still. I also feel that, while it does get the job done, the verbal descriptions don't fully make up for the lack of detail in the atmosphere. I can still imagine the town being described, but the visual representation of Dust's Echo makes that image a little harder to maintain. I admittedly also had a very different color palette in my head when I read the description of the environment.
Nonetheless, good work overall!