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Nice game.
It was fun to make the kitty jump around and knock over the planties.

A few things that stood out to me was the fuzzy "scaled" art on the start screen. (which I think is partly at fault due to engine settings)

Some platforms were a bit hard to jump back on to after descending.

Music! I missed having some music and sound effects in the game which was a bummer and would greatly enhance the experience.

Finally, at the end of the objective: Knock over plants 16/16. I expected something of an end screen or a next level which wasn't present.


Again, nice game and fun experience. I quite liked how you had some "glide" time left if you jumped up and collided with a platform before your "jump-time" ended. Makes for fun times with tiny kitteh.

Thanks so much for the detailed feedback :)

Little 8px turns into velvet-kitty after scaling up that much. I was a little surprised he didn't end up fuzzier...

I'll probably add more levels and/or an end/Win screen next week. Could add some Beepbox tunes to it, possibly, too. I wonder if I can get a decent pot-crashing sound with a percussion setting...hmm.

Happy to hear that the gravity settings seemed to work for this scale. :)

Thanks again :)