This is such a unique concept, I'm in love with it. I really like the multiple layers of player space you have going on, and you took the base idea many people had and expanded on it in a way I would have never even thought of! The music is great, the sound effects for the witch are cool, the sprites are nicely drawn, the mechanics don't over stay their welcome. One thing that bothered me was I had 3 things in the room I was trying to dodge and then all of the sudden I got an upside down and lost. I know, mad cause bad, but maybe consider flipping the way the room moves without flipping the player space (Or not, I am just really bad at reversed controls). I would love to see this realized into a full game!