I should say that I helped Melubnio out with some final bug fixes and only saw this game in its last hours. We were actually working on a different entry for this jam, but unfortunately I was swamped with several other tasks. We decided it would be best if we cut our losses and that Melubnio worked on his own entry which is why this game is short. However, we will continue working on our jam game that wasn't originally meant to be in the future.
I agree with happy frog games. The aesthetics look like they're from a retro anime game which is pretty damn cool. Unfortunately it's too short to be much more than a tech demo, but it can definitely be expanded into something great. The puzzle game can certainly be improved. Same with the shooting game, though it seems like you're on the right track there.
It's a shame you didn't have the time to introduce a bigger narrative. I'd like to see more about the game's story in the next version, and don't hesitate to ask me for any proofreading.