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Interesting concept but I feel its a bit lacking. With the default output on screen I didn’t even know who any of these names were. It wasn’t until I opened up the excel file that I had any clue and then found out there were stats attached to each name (which was cool).

I think this could have some potential if you were to work on the story telling aspect. As it stands I was never invested in any of the characters and trying to parse everything from the excel file would be too much work.

For example, I noticed one of the character’s happiness went down, but I couldn’t figure out why.

Hi!
We've been discussing adding the family names for all people to help reading the timeline without referring to the Excel output file. Most likely reason for the happiness drops is being captured in war. That happens a lot in this version.