- This game is looking pretty sick.
- I like that you can customize the slime girl.
- A lot of features in there so feels like its about ready for a vertical slice and then production.
- I am kind of mixed on the camera
- It works well for navigating the levels.
- Helps keep rendering manageable even when theres no occluders around.
- Avoids a lot of issues that cameras with more axis have.
- Its kind of hard to judge heights with it but that could maybe be solved with blob shadows.
- The camera being far away gives a kind of impersonal feel and doesn't add much excitement to combat but if you want that kind of stuff you can always have temporary camera effects.