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(6 edits)

Thanks for the answer, this is good info. My english bad so if not hard try help with this...

What scale you use?

I want realistic domino physics so if domino scale (1 2 0.25) i get good shadows but slow falling, and (0.1 0.2 0.025) bad shadows and good fast falling.

I think solution to speedup rigidbody for scale (1 2 0.25) right?

Well, I won't give you all the info you'd need to clone my game. ;)


When making your own original game, there are going to be some judgement calls you need to make for yourself, including things like what unit scale and physics behaviour feels right to you.

(7 edits)

Noo when i first time imagine my game visual stage same with your game. But another gameplay. First i make gameplay prototype but when try to make visual stage i got stuck for week and a lot assfire:D Thanks