Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Wow, these are some incredibly challenging platforming sections, but they are balanced with these dynamic and highly powerful tools you've given us.  The fact that taking damage resets your jump meter is a huge plus--it's different from games like Ninja Gaiden where if you take damage one time you might as well give up.  Here your little blob dude can recover from a slip-up as long as you are quick enough to respond to it.  I feel totally in control of what I'm doing, and it's still hard.  That's some excellent work.