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(+1)

Had some issues with menus navigation not feeling responsive. Customization options are a nice touch! It wasn't intuitive at first that I had to assign mutators but that system seems pretty neat. Froghawk room feels weird allowing you to jump off the platform just outside the pump room door into the water, but then you can't jump back up. You can abuse the dodge button against the turret enemies because they loose all their charge the moment you dodge, if it cost more to initialize the dodge then dodge spam would be a less viable strategy. Fantastic work all in all!