Welcome back to my devlog !
First, I want to answer the queston of the genre of the game :) It will be a narrative experience
Day 2: Light and shading
Today I worked very very hard on a light system like the monaco game. I was inspired by some external scripts to raycast the light rays.
This is the result:
I really love the result.
Next, I worked on a shader that creates a yellow halo around object and created some interactions with specific items.
Thats all but that was very intersting and a hard work for the lights.
Bye !
---------------EDIT----------------
I worked on a ambiant lightning and added some unity post processing to have a better style :)