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Thank you! I hope you'll enjoy the new developments.

The build scripts expect both SDL2 and A2 to be properly installed in the development environment, like any other libraries - so the typical procedure  is to build and install SDL2, then build and install A2, and finally, the game.

I assume I build the c files with gcc and the c++ with g++?

Correct - but the Makefiles (as generated by CMake) should take care of all that normally. I suppose you can't use my shell scripts out of the box, but CMake, GNU make etc should work fine on most platforms.