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I really like the concept and the art style. The characters' abilities are interesting and different enough to make for some good puzzles. Controls feel fluid and precise. My big issue was Z being used as a key, which always screws German keyboards over, hard, due to the different key layouts. I had to do some weird contortions with my left hand to make things even workable. Ultimately, I ended up stuck on the two purple walls. I think I missed something there.

Yea there are some game breaking bugs unfortunately, even if you make it to the boss there is a chance it will glitch out. Someone else also had mentioned the German keyboard thing , If I kept working on this an input mapping system would definitely be added. Those doors are meant to be triggered by killing the 2 enemies in the hallway above the 4th checkpoint, but sometimes it doesnt work for some reason. Thank you for the feedback.