I published a new dev log video to show the main new features I added to Virtueror in the last month of development:
For this month they are:
Map navigation - that's something I previewed with a GIF in a post from a couple of weeks ago. Now you can see it in action on video.
New units - now it's possible to create different unit types and each has its own attributes, RPG style. There's also a new dedicated dialog to do that:
Combat and shooting - I implemented some very basic combat and shooting mechanics. There's still a lot to do, but it's nice to start to see some more interaction in game!