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(+1)

I wasn't able to get the in-game how-to menu to open, but managed to find my way to the screenshots.

There's a good concept here, but definitely room for improvement. The ratio of head-size to projectile-speed needs to be adjusted to give the player ample time to rotate to catch food with the appropriate side. Currently, if biscuit is followed by a fish from the same spot, the player is hooped!

Throw in some music and sound effects, and you'd have quite the little game on your hands. For your age and under the time restraint, you did well. Keep up the good work, and good luck! :D