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Day 3:

Today I accomplished.......... nothing!!

That's not true, I just had kind of an off-day in general, and accomplished much less than I wanted to. I finished creating all the custom skills for my PCs, and assigning them to the character classes for each character.


I'm keeping the levels the classes learn each skill low for now, until I figure out about how much leveling each character will actually do during the course of the game.

I also messed with the maps a bit more today. I had an idea for the very first playable scene in the game, which would take place at night,  but there's no 'night' feature within this program. There's free script edits I've found online, but I believe the free version of VX Ace doesn't allow me to edit the script, so I decided to test out the cheapest workaround possible, and just throw the program's 'shadow' feature over the entire map.


It looks... definitely not ideal. But also not horrible? I'll keep this for now and see what I can do about a better 'night' mode later, when I have more time to work on visual assets.

I also spent about ten minutes (I'm getting better!) throwing together my protagonist's house interior, which will show up approximately twice in the game.


Tomorrow I've got to work on the other interior maps (the other houses in the town that you can explore), as well as creating the first battle of the game, if I can get that far. Wish me luck!