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nice! i see it was a submission to trijam too so i get that timing was a major constraint, but one thing that would’ve made this much more readily enjoyable would have been this:

instead of jumping directly into the action, a title screen with two options: one that starts the game, and another that explains what the stuff is like you’ve got in the description

all in all tho, once you know what you’re doing this is a fun little game :3