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Well, I don't have any formal training in any of those fields either, so I cannot say if there was anything "wrong". ;)

But as I said, I thought the points you made were all valid and also presented in a way I can work with. I didn't feel offended or like there is someone angry or "didn't get the game". It was good criticism and I think few people know how to do it. That you got frustrated at one part is not wrong or you being mistaken. It was a good insight for me for why this part might not worked as I initially intended.

Regarding that SOMA reference, it wasn't exactly intentional. So I didn't say "Well let's put a reference in there!" I think it was more like a subcontious thing. SOMA is that kind of game that sits in the back of your, well, brain when you played it and it clicked with you. At one point during development I played through the part with those "lightblobs" (that's what I called them in the gameengine) and realized that they look a lot like SOMA and just went with it, calling it a happy accident :)