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Quite an improvement from the last demo!

One things that I liked was the texturework on the level, since that flat color usually made it hard to see shapes of the rocks and debris. 

The spiders are hard as usual, they rekt me several times. Ironically, the bandits were much easier to kill and it was nice to see the new content.

Anyway, the game is really fun and really hard. Souls-like games are not my type, but it was easy to see the appeal. Gonna show to some friends and see what they think about that.

Thanks! I will make the spiders easier, but the balance will only start taking shape once i have different enemies fighting together in the same group. I'll also make the tentacle easier once you defeat it once.