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i'm really into this game's premise--i feel like there's a lot of potential to have some really emotionally connecting moments for a player. not sure how much of a story you have so far but it would be interesting if there was some element of choice in this narrative, especially as an RPG.

i also agree the village and interior map look really great so far! for the night part of the village--if you're able to import + export tilesets what i would do is export the tileset, add a dark blue overlay in photoshop, and import it separately.

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That's a great idea, thank you for suggesting it! That saves me having to create my own original assets, which is what I was considering in order to add 'night' versions, and which I'm starting to believe I won't have time for during the jam. Also thanks for the compliment! Emotional resonance is definitely something I find important in my favorite games, and which I want to include as well.