I'm sorry. We're working on a fix now.
Viewing post in Incremental Cubes [Prototype2] comments
Don't ever use "int" in an incremental game. Use breakinfinity https://github.com/Razenpok/BreakInfinity.cs
Don't ever use "int" in an incremental game. Use breakinfinity https://github.com/Razenpok/BreakInfinity.cs