[DAY 3 (13/01]
Welcome back to my devLog, today I wanted to start the level design but the programming part is taking way more time than I would have thought.
I worked on two others cards that I wanted to implement : The Fly Card and the Gravity Card.
The Fly card prevents the entity equipped with it from falling. It was pretty easy to make but the next was really more complicated.
The Gravity card moves from 90° the gravity of the entity equipped with. I thought that it wouldn't be too complex, but it actually took me all the time I spend working today. The hard part was that I had the rethink all my previous jumping and moving systems to fit with a changing gravity which was honestly ... a pain .
But this two cards are now working here is little example :
As you can see each Gravity card added turn the gravity from 90* for Kaleb.
I'm pretty happy with how it works, now I need to make some few more memory cards to have my set of cards complete. I hope that I will manage to make some interesting levels with this tools.
As always thank you for reading :) , and see you tomorrow !