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Moving previous logs into comments

Log 2 (1/8/2018)

I have made some decent progress with the base structure of the game over the weekend. I will let some GIFs do the talking first and then go into some details about what all I have done and what I plan to do next.

So the basic platforming mechanic is built out pretty nicely. The player can move around and jump. If you hit the spikes, you die. If you hit the flag, you progress to the next level. There is one other level (below), but it has even less than the first (just there to test out progressing to the next).

I want to build out a few more levels with some different hazards. After that, I will work on a start screen (and maybe a level select screen) and a death screen. Right now you can press the spacebar to restart the level when you are dead, but there is no indication of that. The level switching/progressing works, but there are no real nice transitions so having a little animation between them at least would be nice. I will also play around with how different mediums look. I like the look of the pen and paper, but I want to see how the others that I mentioned in my first post would look.

As a side note for anyone interested, I am using the Godot Game Engine. I have a little bit of prior experience with it, but there is no particular reason for that choice otherwise.