I missed this information, sounds awesome, thank you! Does that mean I can use this in 'normal' uploadable games? I am looking at sync command (https://github.com/nesbox/TIC-80/wiki/sync#parameters) and it looks like it should work 'anywhere'. But regarding code limit, do I need to call sync or switch bank somehow to utilize 512kb or does it work 'automagically'?
Edit:
I opened TIC80 Pro and i see banks for code editor, but how do I make use of this if I am working with code from external editor (and loading it via command line?)