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That's exactly what I imagine a right Trijam game to be: Original concept fulfilling the theme, simple graphics, fancy music etc. Having a second or third level would be nice, but I consider it optional and do not lower the rating because of it. 

I just had a problem trying to jump with up arrow key, maybe moving the time with Q/A or Shift/Ctrl or whatever and jumping with up arrow... maybe. But most people won't have a problem with that I think. 

Nice work with the planning and time management and everything. 

Thank you :)

I just fixed the issue with the levels - I had uploaded a wrong build that started at the last one.

I also had the same problems as you while testing the game! I'm very used to jump with the "up" key so it took some adjustment. I think in a proper version of this game, there should be a longer tutorial section so that the player can get used to it.