Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Log 6 (1/16/2018)

Of the 4 items posted above, I have completed 3 of them. I have added:

A pause menu, a level transition menu, and a background to go behind the paper:

Also a thank-you page at the end (not pictured).

I don't know how much effort I want to put into gathering sound effects or music, as my knowledge in that domain is pretty non-existent. If I decide not to do that, a few more ideas came to mind that I can add to the game.

  • Adding time goals to the levels (not necessary to progress to the next level, but maybe you get a gold star for getting under a certain time?)
  • Adding a collectible to the levels (also not necessary for progression, but placed in a hard-to reach location to add extra challenge)
  • Adding a boss level (I honestly have no idea how this would look, but I would like there to be a grander ending)
  • Adding saving (the game will keep track of levels you have beaten and unlocked while it is on, but the data does not persist after it is closed)

I mentioned earlier that I would want to spend time adding more levels, but I am debating whether it makes more sense to do that or spend my time enhancing the levels I already have. By enhance I mean adding time goals and collectibles and so on. I guess it's a question of whether I want to have more features or more content. I feel like for the purpose of a Jam, I would rather try to produce less higher quality content as opposed to more lower quality content, but what I do I know? It's My First Game Jam, after all.