Torn about posting my bugs here or in a collection in a thread again....
1_ Felt it was odd to see an Ore vein and then it changed moments before I got to it (first excursion, it'd feel normal if it was closer to a conceivable cycle period)
2) Items (anywhere) are capable of being strongarmed through a physical object. I noticed this first with the house-wall behind one the shelves I, overjoyed with the katana/curved great blade - accidentally pushed it against the wall in intention of piling tons of them there, and forced it through (with minimal effort) - Luckily, it was not through the wall where the incinerator is - so I managed to keep it. I can see how this would tie into others claiming to have it drop through the workbench.
3) Wood Memory is still an issue. - I'm not sure I spawned in with it being rare, but I recalled it being Rare when I took note of it and put it on the new table - eventually I got off without messing with the wood, and now I'm getting back on for the first time after serious gameplay, and immediately noticed that it was now "common" and not only that, it was at 40% - Which is impossible for me to have done as I do not yet possess an Axe.
4) I do not know about new map areas, nor if the Light Crystal/protection was moved - But it didn't spawn on the Not-Master-Sword pedestal - However the shield was back, yaaay. (Back as in I don't recall it making a comeback in 8, not back as in respawned, It's still where I left it)
5) I appreciate the second larger home being "usable" even though its "not for sale" (at least if it's buyable, I haven't gotten there yet) - However. I assume since it is "NFS" that it's not supposed to still be usable yet. - Well it is. So I'm making a note of it here, for now.
6) One can still cause themselves to be shot across the map through Physics based propellants - It's not as "simple" to do anymore, You're not going to fly on a magic carpet ride with your weapon blueprint scroll - But certain objects can still cause it, I should know, I shot myself from the mine over onto a mountain top by accident. It was performed with a crate full of ore and one (or more) crystals.
7) Oh right. The most important bug I ran into that I can think of. - When I booted up, The game remembered my previous version save - that's fine and all but I wanted to start a fresh game, So I clicked new game (bug also possible with clicking main menu) - - - It tried to take me to the main menu, and froze just before the screen fishing "coming in" (It kinda fades in from darkness? I think? half-faded in, it stops) - Preventing a new game or main menu from finishing - had to delete relevant save info, as well as force-close app and restart it, to properly get a "new game" - It runs fine if I boot it, main menu, start playing - it bugs out if I try to go back to the main menu after being in game. - It's possible to be something wrong with the 64bit version or my download/install of the game - I haven't tested for that.
I'll get back at a later point with anything else I find.
Nvm. found the new Light crystal church location after I took a moment to explore after encountering the above mentioned "stay x" and no customer bug. - quitting to add this and see if that clears it.
Also found that stray tin ingot, cheeky cheeky... me likey. Now I just need to get enough for a pick still... Not sure if intentional - but When you're in water, you gradually (quickly) lose all momentum you may have had and eventually start being extremely slow... I darted into the water full speed, had a good bit of speed in water/coverage, by the time I was halfway from where I landed and the shore - I was essentially crawling at a snails pace.
Map leading up to a mountain side that makes it possible to reach Ironwill King is... either possible.. or not possible enough...
I can't tell if it was intended to get up there - although he will say something if you get close enough so I imagine it is supposed to be possible
But part of that mountain side is non-physical, and part of it is. (white non physical and the one brown/tan rockface exposed in the middle is.... Although I guess I'm not sure that's actually the proper way to reach the king (this is a face near the "Quarantined Castle" and horse.
also 8) Wood logs and Horse still have XYZ markers exposed
I question if the Stray Tin Ingot and OneH grip are intended to be the "Not Mastersword"... The Church has a peek towards the area I found them, and they're off the beaten path in a direction that lies similar to the pedestal.... Is there supposed to be a blade style and type that can actually fit the hole in the pedestal and "do" something? I mean, That chest was awfully "DO DO DOOO DOOOOO" kinda way.. I mean. The mechanics are thus there for a "Trigger" activated by the player to actually.....
I'm digressing.
Anyway.
Small Edit not going to scratch out anything previous
Found out it was possible to sorta "scale" the mountain right beside the king (rather easily)
So I assume that the other location (near the castle further away) is not intended as the way up to him, and is instead, a point in which the player can manage to scale a part of the map onto the top of a mountain range which may or may not be able to get them to other inaccessible parts - and may or may not cause issues.
9) Geoffrey sells "One hand Guard v1" and the scroll sells one hand guard v1 - But they're two different guards.
I'm guess the guy who came earlier to my shop wanted Geoff's version since I only got a 10% bonus which happened the previous time when I only got one part right (I thought I had everything right this time vs 1 out of 2 or 3 conditions)
I imagine it is supposed to actually be "One Hand Guard vG" or "v4" (G for Only at geoffreys :l )
Wow I'm flippin blind. I just realized there's also a "One Hand Guard v3" which looks similar, but not exactly like, the "One Hand Guard v2" from previous versions and the scroll -
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Version 1 is the bars looking one (Originally)
but v1 is also the mustache/moon looking one (Bought at Geoffs)
V2 is the one with the needle tipped silver segment (Originally)
V3 is the disc shaped one (originally)
V3 is also the full-gray, slightly smaller/differing shape/angles one that looks like v2 (Geoff)