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I like this gameplay mechanic. Levels are a bit long, making the player do the same level over and over might not be the best way to make this mechanic shine, but with "one-screen" levels and limited "lifes", I think that would be a cool puzzle/platform game!

Good job!

I originally intended to have checkpoints as I noticed that before I was finished with the game, but I wasn't able to implement it in time. The limited lives feature is also unintended, due to janky jam code. Thank you for your feedback, I think a one screen puzzle/platform game would suit this better. Hmmm...

Yeah don't worry, I was just sharing ideas because I really like the gameplay idea! It's a good job!