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  • Could benefit from a main menu with instructions
  • The sourced sprites were decent, but the sand timer asset didn't fit the pixelated aesthetic of the other assets
  • The game mechanics were interesting and worked well
  • I appreciated the double jump as it gave me more control over the player character
  • The goal of the game was unclear to begin with, but didn't take too long to figure it out
  • Any audio feedback would be beneficial, especially when collecting the hourglasses
  • The scoring system, if there was one, was unclear, could be solved by adding a timer
  • Retry and Quit buttons don't function as expected