- Could benefit from a main menu with instructions
- The sourced sprites were decent, but the sand timer asset didn't fit the pixelated aesthetic of the other assets
- The game mechanics were interesting and worked well
- I appreciated the double jump as it gave me more control over the player character
- The goal of the game was unclear to begin with, but didn't take too long to figure it out
- Any audio feedback would be beneficial, especially when collecting the hourglasses
- The scoring system, if there was one, was unclear, could be solved by adding a timer
- Retry and Quit buttons don't function as expected