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Yes, youre right with scrolls, its bug, i made it when adding frog. 

Thanks for explanation. Then autoprogress is on roadmap, i also want to add some rewards for already completed maps. 
But roadmap is long and wide (and changing sometimes according to my mood :D)

Regarding wizcoins, i think i need to nerf them a bit and also change the level progress pricing approach. I made this increasing cost as a quick solution, it is okey in the game start but i feel that its boring when the cost gets too high. I yesterday talked to my brother who played till level 80 just thanks to wizcoin, making all other gold producing activities irrelevant.

Yes wizcoin ends up blowing all the other gold production out of the water. However, it eventually becomes basically the only means of producing levels at a decent pace. Perhaps other gold production could be buffed in some fashion as well? But I think 'auto excess selling' would probably help with this quite a bit so... perhaps wait until everything falls into place and then do some balancing? Your call.

(+1)

Yes, you are right, doesnot make sense to do balancing before implemening new game mechanisms. And fixing bugs. :)