Thank you for playing Quinn! Your comments are very interesting.
- The concept of Level 7 was the one you said, break a bit the non-writen rule of gaming that says that if a object is in the game world, it must be for something.
- Level 10 is a hell level. I think that maybe i was too hard in this one and it is placed very early on. Maybe i move this one as level 16 or so.
- Memory games are tricky and as i learned in this experience, hard to design because as i already know the layout of the levels, the memory part is small in my debug and level balancing.
I hope you had a good time!