Correct! +/- 0 on all rolls unless they have some advantage or disadvantage. I believe I ran a game of Fate before developing this but it still didn't hit quite what we were looking for in terms of flow. But that is where I got the idea to use Fudge dice. Since all my systems have been largely for 20 Sided Stories, designing in-house allows us to lean into exactly what works for our style, format, and narrative goals without being hindered by any pre-existing mechanics or ideas.