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(+1)

I think it is using OpenGL.  I recall I tried Metal and it seemed to  break some shaders.

It has occured to me that the 'standard' setting on the opening resolution dialog thing might not actually do anything! :o Ideally I will aim to get rid of this dialog and have resolution switching in-game too.
The quality settings are actually handled in game. I would be interesed to know if the settings on the in-game menu change the performance when switching between high and low? (the menu is the top right button).