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(2 edits) (+1)

Althrough it does have a very interesting concept, the execution is a little bit flawed.

First, a quick description about the game: in order to reach the other side of the map, you need to rotate your character around and use your hands to "push" yourself towards the next part, which contains one green button. Touch it and... congratulations, "you win lol"!

The idea itself is nice! It moves kinda like 6DoF (Six Degrees of Freedom), and one example of game which does use this type of movement is Sublevel Zero Redux.

The real problem with your game, through, are the controls: it's very confusing to move where you want to, specially when you're trying to "fall" into the other side of the map. Gravity rotation doesn't feel fast enough to manuever properly, and disabling gravity with your hand feels more like you're "pushing" towards the other side.

After winning the game, I couldn't find a way to close the game either. I tried pressing Esc, but that didn't work.

Graphics-wise, it's very unfinished. The game only uses one single, repeated texture on the level, except for the "lava" section at the start. Player's hands are fine, and the green button is... well, it's green, at least! :P

And finally, the music is fine, but it would be nice if it did last just a little longer.

Althrough your game looks very early, it does have a good concept, and I think the idea itself could work a lot better if weren't for the controls. Overall, I think you made a good work on this one, specially considering it was made under 2 days! :)

Side note: if you manage to "fly" around the first section of the map, you'll find a statue of Christ the Redeemer and a message saying "GG NOOB". LOL!

(2 edits)

LMAO SOMEONE ACTUALY FOUND IT.

Also, most of the time of the jam i was busy with some other stuff, so most of the time i didn't get any progress  and i think that it could be alot better if i had more time. And thanks for the review