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Here we go, Stormtouched is out and complete!

This is makes it my fourth Twine game and my favorite project so far. I feel like I took things a step further compared to my previous projects in terms of presentation, but also on the delivery of the themes. Plus, I finished just in time, which is nice. 

I have a bunch of thoughts about how the themes of this game played out in the end. I wrote these thoughts down twice differently before deleting them each time. Once in the author's word inside the game, and a second time here. What stops me from sharing these thoughts is that it makes me feel like I'm telling people what they should think of the themes of the story instead of letting them make their own opinion about the game by playing it. What I'll say is that I very much like the story I wrote and I'm confident in the strength and sincerity of the themes and their delivery, even if not everything is quite what I originally aimed to do with this project.

Looking forward, this project has inspired me into continuing to take things "a step further", and it's probably about time I move on from Twine games and on to visual novels, which have both a personal and global appeal that Twine games just cannot match. I came up with an idea for an episodic project while finishing up Stormtouched that I want to try making a pilot for in Renpy. Having an actual project to put together will be a good motivation for finally learning it too, and if it takes a satisfying form, well, I'll consider various "steps further" to take from there.

Anyway, a big thanks to Metaparadox for organizing this jam, it gave me the motivation to make my project for Stormtouched happen and I'm glad I participated.