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there is error: spawn unknown, but in the error log is correct var set, and suddently,spawn is UNKNOWN there is the log:

_________________________________________

2018-01-31 @ 18:47:52.231] [launch] itch 23.6.1 launching game 26744: GenerativeCityFreeRun
[2018-01-31 @ 18:47:52.232] [launch] looking for manifest @ "C:\Users\MAREK\AppData\Roaming\itch\apps\GenerativeCityFreeRun\.itch.toml"
[2018-01-31 @ 18:47:52.268] [launch] No manifest found (no '.itch.toml' file in top-level directory). Proceeding with heuristics.
[2018-01-31 @ 18:47:52.268] [launch] launching prepare for native
[2018-01-31 @ 18:47:52.269] [prepare/native] launching windows-prereqs
[2018-01-31 @ 18:47:52.271] [windows-prereqs] no manifest, nothing to do
[2018-01-31 @ 18:47:52.277] [launch/native] cave location: "appdata/GenerativeCityFreeRun"
[2018-01-31 @ 18:47:52.278] [launch/native] no manifest action picked
[2018-01-31 @ 18:47:52.278] [launch/poker] initial candidate set: [
  {
    "path": "City-1.1-Winx86x64/City.exe",
    "weight": 0,
    "depth": 0,
    "score": 0
  }
]
[2018-01-31 @ 18:47:52.295] [launch/poker] candidates after poking: [
  {
    "path": "City-1.1-Winx86x64/City.exe",
    "weight": 20823040,
    "depth": 2,
    "score": 100
  }
]
[2018-01-31 @ 18:47:52.296] [launch/poker] candidates after sorting: [
  {
    "path": "City-1.1-Winx86x64/City.exe",
    "weight": 20823040,
    "depth": 2,
    "score": 100
  }
]
[2018-01-31 @ 18:47:52.296] [launch/native] executing 'C:\Users\MAREK\AppData\Roaming\itch\apps\GenerativeCityFreeRun\City-1.1-Winx86x64\City.exe' on 'windows' with args ''
[2018-01-31 @ 18:47:52.296] [launch/native] no app isolation
[2018-01-31 @ 18:47:52.296] [launch/native] spawn command: "C:\Users\MAREK\AppData\Roaming\itch\apps\GenerativeCityFreeRun\City-1.1-Winx86x64\City.exe"
[2018-01-31 @ 18:47:52.297] [launch/native] working directory: C:\Users\MAREK\AppData\Roaming\itch\apps\GenerativeCityFreeRun\City-1.1-Winx86x64
[2018-01-31 @ 18:47:52.319] [launch/native] command: C:\Users\MAREK\AppData\Roaming\itch\apps\GenerativeCityFreeRun\City-1.1-Winx86x64\City.exe
[2018-01-31 @ 18:47:52.320] [launch/native] args: []
[2018-01-31 @ 18:47:52.320] [launch/native] env keys: [
  "TMP",
  "TEMP"
]
[2018-01-31 @ 18:47:53.212] [launch] error while launching 8817dc36-5fc6-4923-9f90-d8aa7240c9af: spawn UNKNOWN
[2018-01-31 @ 18:47:53.215] [launch] crashed with spawn UNKNOWN
[2018-01-31 @ 18:47:53.215] [launch] spawn UNKNOWN
[2018-01-31 @ 18:47:53.216] [diego] diego here, looking around
Caption                    OSArchitecture  Version     
Microsoft Windows 10 Home  32bit        10.0.16299  

Caption                           MaxClockSpeed  Name                                
x64 Family 16 Model 6 Stepping 3  3200           AMD Athlon(tm) II X2 260 Processor  

Name                
ATI Radeon HD 4250  

diego out

is this a recurring error or did it just happened once ?

its recuring

i think you re running a 64 bit app , and your system is 32 bit

 yes im baybe doing it, my system is 32 bit.

But is there some 32  bit version ?

no , sorry ,i think this build is supposed to work with both 32 and 64 bit , i m not sure why it s not working