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I may not get an answer to this but could it be possible if this was available on Unreal Engine 5 in the future.

Import the map in UE4 and migrate the project to UE5.

I will be releasing an UE5 version down the line.
I've got a preliminary port working, but I'm going to take this opportunity to rewrite some things, and the current EA build is... not very plugin creation friendly.