And after this jam, should I make it downloadable, but then it'll jump from 100 kb to 70MB
your welcome and good idea
why 70mb exactly tho?
well you see this was made in GB studio, a tool that only allows HTML games, and I use NW.js a tool that converts HTML to exe but uses ALOT of MB even after compressing it at max
and let me say for the fact that making 10 variables for each enemy is NOT what i would call FUN
well i do see...