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(3 edits)

And after this jam, should I make it downloadable, but then it'll jump from 100 kb to 70MB

your welcome and good idea

why 70mb exactly tho?

(1 edit)

well you see this was made in GB studio, a tool that only allows HTML games, and I use NW.js a tool that converts HTML to exe but uses ALOT of MB even after compressing it at max

and let me say for the fact that making 10 variables for each enemy is NOT what i would call FUN

well i do see...