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The little buildings are cute. I like the design, it's simple and polished. The gameplay doesn't have much in regards to motivating me towards some goal or posing choices, I was just placing a somewhat uniform amount of each building wherever they fit. At the same time, I like how the game doesn't put pressure on you, making for a pretty chill experience. I'd really like if, when going forward, the motivation for the player to make choices doesn't come from an ever approaching lose condition but from working towards an end goal.
I wonder how this would work from a more zoomed in perspective, building actual towns with roads and stuff.

Great work!